Front view of Glames's tower from the PCE-CD/TGCD version of Valis III
In the outside, the tower has a monstruous appearance while inside, it's more like an old building with grey and bloody-red brick walls. Glames's soldiers and monsters wander in this place also. There are some moving platforms, breakable bricks, pits and spike traps too.
At the end of the game, the tower is destroyed after Glames's defeat.
Mostly guarded by monsters, it's the first and shortest area aside from the top of the tower.
The longest parts of the tower. Monsters and guards are common here but some parts require skill to get through some spike traps and ascend to very high places. At the end of this parts the breakable bricks appear to block the pass.
A hall mostly covered with slide spike traps and pits. Some dragon enemies appear occasionally.
The last part of the tower. Some dragon enemies may appear in the hall. Glames await in the end of the hall in an open room with a space view to challenge Yuuko.
Glames's tower appears in all the versions of Valis III, being the last act/level regardless of order (tenth in the PCE-CD/TGCD version and seventh in the Mega Drive/Genesis version).
- Glames's tower is the first final level from the series to be located in the Human world instead of the Dark world. The second case is probably the Reddish moon in Valis IV although its located world is questionable.
- Glames's tower theme was used in the PCE-CD/TGCD for Gall's Tower also.
- Glames's tower is probably one of the longest levels in the series.